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#ifndef __SESSION_H__
#define __SESSION_H__
struct agent;
struct session;
struct tapi_device;
struct session *session_alloc(struct tapi_device *, struct agent *caller,
struct agent *callee, void (*release)(struct session *));
void session_hangup(struct session *, struct agent *);
void session_accept(struct session *, struct agent *);
void session_free(struct session *);
#endif
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