summaryrefslogtreecommitdiffstats
path: root/openwrt/package/udp-broadcast-relay/Config.in
diff options
context:
space:
mode:
Diffstat (limited to 'openwrt/package/udp-broadcast-relay/Config.in')
-rw-r--r--openwrt/package/udp-broadcast-relay/Config.in12
1 files changed, 12 insertions, 0 deletions
diff --git a/openwrt/package/udp-broadcast-relay/Config.in b/openwrt/package/udp-broadcast-relay/Config.in
new file mode 100644
index 000000000..da3c2241f
--- /dev/null
+++ b/openwrt/package/udp-broadcast-relay/Config.in
@@ -0,0 +1,12 @@
+config BR2_PACKAGE_UDP_BROADCAST_RELAY
+ prompt "udp-broadcast-relay............... listens for packets on a specified UDP broadcast port."
+ tristate
+ default m if CONFIG_DEVEL
+ help
+ This program listens for packets on a specified UDP broadcast port. When a packet is received, it sends that packet to all specified interfaces but the one it came from as though it originated from the original sender.
+
+ The primary purpose of this is to allow games on machines on separated local networks (Ethernet, WLAN) that use udp broadcasts to find each other to do so.
+
+ It also works on ppp links, so you can log in from windows boxes (e.g. using pptp) and play LAN-based games together. Currently, you have to care about upcoming or downgoing interfaces yourself.
+
+ http://www.joachim-breitner.de/udp-broadcast-relay/